Designing Demons
In my last post (HERE) I shared the color versions of the Evil Generals from Defenders of the Realm. Today I wanted to talk about my process for designing the Demon General. The only direction I had from Eagle Games was to base him off of a head shot from a Larry Elmore painting they had been using, but otherwise go nuts. Whenever I’m given that type of free range on a project I feel like it’s a personal challenge, so my goal was to make the design as weird as possible.
For reference here is the Larry Elmore painting I based the head off of:
Looking at Elmore’s work I checked off the few things I had to keep. First off the head design was like a dragon/demon mix. Next up both a cape AND wings, kind of a goofy design, but hey it works. Giant bling necklace and bracelet. You can see one hand and he’s using to hold a staff.
With all that in mind I did my first sketch, and sent it off for review:
As you can see they head design is pretty much the same as Elmore’s design. He’s got wings AND a cape, held together by bling necklace. He’s got the bracelet and is holding a staff. From that point I just went with my gut adding the things I thought would be fun. Crab claw, check! Gorilla feet, check! Extra hand and an eyeball belly, check and check!
I expected to get some changes, or have them say I’d gone to far. Nope. They loved it!
So I did a more refined drawing:
Then because it was a miniature design I drew the back as well:
With both of those approved I moved onto color.
At this point the miniature was already in the hands of the sculptor, and they were having a hard time with a model that had both wings and a cape. Go figure!
So I was asked to remove the cape.
That brings my demon design to an end. Hopefully soon I’ll be able to share some of the miniatures!
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To see more of my work or to contact me for availability to help with your project please visit: www.samflegal.com
STAY STRANGE!